2005 start of CG artist professional work
for the Game Industry. Worked on games of different genres and styles.
I'm interested in styles: Cartoon, Sci-Fi, Fantasy, Cyberpunk, Steampunk.
Digital drawing for Cartoon style. 3D render and Matte Painting for realistic style.
Interactions, Game Assets, Icons, Logotypes.
2D Classical and Bones Animation, 2D Effects, Unity Particles.
Modeling and Sculpting, UV and Texturing, optimization for games.
Scenne building, lighting, Materials, uScript visual scripting.